The Devilry of a Writer's Workshop October 12 2016
June Caldwell, our Online Writer-in-Residence this autumn, gives a fly-on-the-wall account of what it's like to take part in writing workshops – and why she keeps going back for more...
People sometimes ask why I still bother with writing workshops. You get the: 'But you've been published in journals, you're on all these shortlists, you seem to know what you're doing?' Knowing it's all a bit excruciating, obsessional,
At an eight-week short story course at the Irish Writers Centre this summ
'The writer's voice is not programmed to say "kind things" that will make you or others feel good for reading it,' O'Reilly told us. 'You don't like this person, they terrify you. They contain everything you're unable to say. The one who wants to write is a bad article! However, this other is the one that will write something interesting, the one that will produce art'. Hearing a base truth like this can be a real comfort when struggling to start a new story or facing into another redraft of a long abandoned novel. Embarrassment dissolves, the 'stuff' that's been burdening you, that's been stopping you writing, heads off into a grubby corner, leav
So what do we do with fiction at these workshops? At its most elemental, writing is about keeping 'story' under control in a form. We learn pretty quickly through reading each other's work and listening to feedback that we need to lure the reader in with comprehensibility, with ordinary story (but even better if it manages to be gripping). We achieve this via a network that keeps the characters together, that makes the story glide and grow. 'Action is thought!' is the workshop mantra. In each paragraph something must happen, the story must move forward. Who is telling that story, point of view, the role of the narrator (close or from afar) will all impact on how the reader digests it, both consciously and subconsciously. This will determine if a story works or not. The obvious is often really tricky, we are told. It's what blocks a lot of people from writing in the first place. You have a bunch of characters but for some reason nothing happens because the writer is avoiding the obvious in an attempt to be clever. But the obvious is often necessary. It's that little link between one character and the other, why they are connected, we need that little bit of information, we need to know the intricacies of their relationship, we need to see it on the page.
If you doubt the veracity of your own story, apply the oral test: can you tell another person the story and keep them listening to you as if you were sitting in the pub on a Friday night rattling off the plot? Is the person going to get bored hearing you tell the story in an unexciting way? Similarly on the page you have to keep the reader linked into the guts at all times. You do this with action, with movement, you do it through the protagonist's eyes. The reader cannot fade out if they're not following at any point, if they get lost. It's that awful, that crude.
For example if you're going to deal with obsession, a character is obsessed with a 'thing' or someone... you're going to have to treat that as a theme in itself. Establish the obsession, show it to the reader at work without relying or giving direct statements that 'this is an obsession'. Timeline is crucial when it comes to hanging the story off a workable architecture. Writers often make the mistake of setting a story over a very short time span. While a short story is just a 'sliver of something', a delicate insight, that sliver can still be set over weeks or months. It doesn't all have to happen at a ferocious pace over half a day. You can't establish obsession as a back story, you have to open out the metaphor. Dramatise it so we [the readers] can see it flouncing and floundering. We need to cringe and be entertained. We need to understand how this obsession works, how it is crippling or capacitating the main character. Trying to shove too much into a tiny little bit of action and not letting the idea establish itself over time if why a story falls on its rump.
After you finish that arduous first draft, you will need to 'go back and rub your nose in it' even if you let it sit for a while. It won't just sit there and change itself. O'Reilly said there's nearly always feelings of nausea and revulsion at 'first attempts', but that this can be a good sign. 'It's a bit painful to go back and face into what you've exposed of yourself onto the page like it is to go confront any situation where you've made a fool of yourself. It's embarrassing, a bit disgusting, a bit shameful. But in there somewhere is what you need, the material trying to get out.' One tactic is to resist it, the other tactic is to cover it in words so you can't find it. We are often hiding the material from ourselves that drove us to write in the first place. After the workshop finishes, you're free to head to the pub for some sneaky pints and a packet of Tayto, press *delete* on your laptop and vow to start all over again. This malarkey is all about resilience. Without it your stories are dusty ideas that'll never make the gloss of day.
(c) June Caldwell, 12 October 2016